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- Here is a great example showing the noise that can be generated when an aave map is used for coarse-to-fine mapping of a non-flux variables: /wiki/spaces/ECG/pages/2350776353
- Another example showing blockyness from conservative maps when upsampling: /wiki/spaces/NGDNA/pages/3530194969
- When downsampling, interpolation algorithms (like bilinear) have larger aliasing errors as compared to area averaged maps: Downscaling Downsampling algorithm comparison
All mapping files should be tested as described in the "Testing and Validating Mapping Files" section below. This testing is necessary, but not sufficient to ensure good results.
E3SM v3 Mapping table
state fluxes both
Target Source | Atm ne30pg2 | Lnd ne30pg2 (bi grid) | lnd r05 (tri grid) | river 05 | Ocean ECwISC30to60E3r2 | Ice ECwISC30to60E3r2 |
---|---|---|---|---|---|---|
Atm ne30pg2 | N/A | rearr | TR bilin, TR V2 + CAAS | mono | TR bilin, TR aaave | TR bilin, TR aave |
Lnd ne30pg2 | rearr | N/A | N/A | bilin | N/A | N/A |
Lnd r05 | mono | N/A | N/A | rearr | N/A | N/A |
river r05 | N/A | N/A | N/A | N/A | custom (ice and liquid) | N/A |
Ocean ECwISC30to60E3r2 | TR aave | N/A | N/A | N/A | N/A | rearr |
Sea Ice ECwISC30to60E3r2 | TR aave | N/A | N/A | N/A | rearr | N/A |
E3SMv3 with pg2
Similar to E3SMv2 with pg2 but respecting the conventions in Mapping file algorithms and naming convention and using TempestRemap (or mbtempest) for bilinear maps.
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