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  1. Change Vertical__Coordinate__Filename to use the initial condition file for your new resolution

  2. Change Filename under Initial__Conditions → Physics__GLL subsection to also use that new initial condition file

  3. Change SPA__Remap__File to use one appropriate to map ne30 to your new resolution

  4. Change se_ne as appropriate

  5. change se_tstep and nu_top (recommended defaults for these and dtime are given in the awesome table on the EAM's HOMME Dycore Recommended Settings (THETA) page

** v1 ne256 notes (06/

...

09/2022) **

Currently, getting ne256 v1 through initialization requires:

  1. Setting EPS_GRID = 1.e-9

  2. Setting cubed_sphere_map =2

  3. For SPA remap file point to /global/cscratch1/sd/bogensch/E3SM_simulations/scream_ne256/mappingfiles/map_ne30np4_to_ne256np4_mono.20220531.nc

  4. Make sure you are compiling with 128 vertical levels (currently, SCREAM compiles with 72 layers by default) .

    Code Block
    ./xmlchange SCREAM_CMAKE_OPTIONS="SCREAM_NP 4 SCREAM_NUM_VERTICAL_LEV 128 SCREAM_NUM_TRACERS 10"